![]() ![]() First, we'll restart the taskgated process to make sure it picks up the new certificate. Now that we have a certificate, we need to use it to sign GDB. Under the Trust section, set Code Signing to Always Trust. Right-click the new certificate and select Get Info. Now make sure the cert is always trusted. Keep clicking the "Continue" button until you are asked for a location. I don't really want to deal with this again, so I'm going to max it out. For this how-to, I'll call it "gdb-cert". Navigate via the menu to Keychain Access > Certificate Assistant > Create Certificate.Įnter a name for the certificate. ![]() Open up the Keychain Access application ( /Applications/Utilities/Keychain Access.app). Now you just need to sign it to give it permission to control OS X processes. If that worked, then lucky you! Getting it compiled is where many people seem to have trouble. For the remainder of the tutorial, use /usr/local/bin/gdb as the GDB executable.Now install the Apple GCC and GDB from MacPorts:.Install Xcode and MacPorts, if not already installed.It seems like a bit of a pain, though, so you might switch to plain vanilla GDB, which can be installed with either MacPorts or Homebrew. If you know what you're doing, you can apply the Portfile patch from this ticket. It seems that Apple's GDB (the MacPorts install) is currently broken on Yosemite. Update for Yosemite users: I haven't upgraded to Yosemite yet, but some folks have reported problems in the comments below (and for some, it worked fine). If you have no preference either way, go with MacPorts. So I installed with Homebrew, despite recommending MacPorts. All things being equal, I vastly prefer to avoid MacPorts altogether. However, on my machine this only seems to work if the program is compiled using Apple's GCC, which is no longer supported by Apple. This is probably the best option (thanks to CC's comment for this tip). MacPorts has Apple's official GDB distribution, which is modified for OS X. ![]() You can install via MacPorts or Homebrew. On OS X Yosemite, the MacPorts version will require some extra hoops to jump through. It was also reported in the comments that it cannot breakpoint into a shared library function. This problem may be resolved if you use the MacPorts installation procedure (below) but it may only work if you also compile with Apple's GCC. GDB will not be able to breakpoint inside any template function, though it should be able to step into it. 2 Others have reported issues with this, so please do let me know in the comments if it doesn't work for you. Here is the procedure that worked for me. So, if you want to debug C/C++ code in Eclipse CDT on the Mac, you must install GDB. LLDB looks to be a very nice replacement for GDB, and I hope to use it in the future, but currently Xcode is the only graphical front-end that supports its use pretty much every other debugging GUI uses GDB under the hood, including Eclipse. This means that Xcode now uses LLDB instead. Since 2005 Apple has steadily been moving away from the GNU toolchain in favor of LLVM. With its new OS release, Apple has discontinued the use of GDB in OS X. For those that prefer to wait for the final release of v0.98 we expect that to happen sometime during the next couple of weeks.If you prefer watching videos to reading articles, Cody Henrichsen has created a video walkthrough of this procedure. Please try out the updated preview and let us know if you encounter any issues or problems on our support forum. ![]() RStudio desktop uses WebKit to render its user-interface, and the Cocoa WebKit Framework is substantially faster than the one in Qt. OS X Mavericks issues aside, we are thrilled with the result of using Cocoa rather than a cross-platform toolkit. Running out of viable options based on Qt, we decided to bypass Qt entirely by implementing the RStudio desktop frame as a native Cocoa application. We were initially optimistic that we could patch Qt to overcome the problems but even with some help from Digia (the organization behind Qt) we never got acceptable performance. We now have an updated preview version of RStudio for OS X (v0.98.475) that not only overcomes these issues, but also improves editor, scrolling, and layout performance across the board on OS X (more details below if you are curious): When OS X Mavericks was released last month we were very disappointed to discover a compatibility issue between Qt (our cross-platform user interface toolkit) and OS X Mavericks that resulted in extremely poor graphics performance. ![]()
0 Comments
Leave a Reply. |